What I Do

Impactful experiences, compelling imagery, exceptional CX, unparalleled insight.

No matter the job, these are the core tenets of my work - which spans the digital gamut through 3D modelling, programming, interaction design, rendering, technical art, animation, video editing, UX, and graphic design. Breadth of discipline is my secret weapon, and a key factor in my ongoing journey to deliver rich multi-media content that is greater than the sum of its parts - from end to end.

My primary professional focus is 3D rendering and virtual reality development using Blender, 3DS Max, and Unreal Engine, which I am currently utilising in the AEC space for marketing & design communication. I bolster this skillset with experience from a diverse background including photography, floor sales, audio production, and information technology.

Where I Am

The faraway land of Auckland, New Zealand.

I am open to remote work.

What I Know

Blender 3D, Autodesk 3DS Max, Unreal Engine (+ Blueprint), Adobe CC (Ps, Ai, Id, Pr, Lr, Xd), Unity (+ C#), HTML+CSS, ArchiCAD, Revit, REAPER

Where I Learned

Bachelor of Creative Technologies, Auckland University of Technology